Diablo Immortal Chinese release delayed just days before launch
Diablo Immortal has had its high-profile Chinese release pulled, just four days before it was due to become available.
Blizzard’s free-to-play dungeon crawler was set to launch in China on 23rd June. Yesterday, that no longer became the case, as local publisher NetEase claimed in a brief statetement that it now needed to “optimise” the game’s experience.
The last-minute delay has raised eyebrows, especially in the wake of headlines surrouding Diablo Immortal’s monetisation practices.
More curious, the delay follows a ban for Diablo Immortal’s official Weibo account – China’s major social network site. The account was flagged for the “violation of related laws and regulations” and was blocked from posting further, according to the South China Morning Post (as spotted by industry analyst Daniel Ahmad).
Eurogamer has contacted both NetEase and Activision Blizzard for more.
“The development team is making a number of optimization adjustments to the game: support for a wider range of models and devices, the highest quality rendering on more models, a lot of experience, network and performance optimizations, and more,” NetEase wrote. “We believe that the game experience in the official online version will become smoother and bring better game content to everyone.”
 
																			 
																			