Bloodstained: Ritual of the Night shares 2020 roadmap as sales surpass one million
Bloodstained: Ritual of the Night, Koji Igarashi’s acclaimed spiritual successor to the Castlevania series, has now surpassed one million sales, and developer ArtPlay has shared its 2020 development roadmap to accompany the news.
Prior to Bloodstained’s launch last June, ArtPlay pledged a wide range of post-launch development updates, many of which had initially been promised as Kickstarter stretch goals. As 2019 went on, however, its most publicised post-launch development activity revolved around remedying Bloodstained’s troubled Switch port, with the only additional content news arriving earlier this year when ArtPlay announced it was cancelling its previously promised rogue-like mode, replacing it with a scaled-back Randomiser mode.
That left a heap of promised content still to come, with Bloodstained’s first substantial update – introducing a second playable character, Zangetsu, and the aforementioned Randomizer Mode – finally arriving in May. And with that out the way, ArtPlay has now committed to release windows for Bloodstained’s remaining content in its newly revealed development roadmap.
One Million Milestone – Thank You Video from IGA! Watch on YouTube
Based on current predictions, Bloodstained’s next new additions will be the long-promised Boss Revenge Mode – in which players take control of one of four bosses to battle the game’s heroes – and a new Chroma Wheel, bringing an increased range of character customisation options. Both will come to PC, Xbox One, and PS4 on 23rd June, and to Switch in July.